STEAM LAB
STEAM Lab is a maker space that inspires and integrates learning in the subjects of science, technology, engineering, arts, and mathematics
Kids who engaged with STEAM lab have proven themselves with variety of skills that are essential for success, not only an in-depth understanding of math and science, but also skills such as critical thinking and problem solving, creativity and innovation, communication, collaboration, and entrepreneurship.
As your learners express, STEAM Lab at purely looks and feels different than the math, science, and technology labs that they are already a part of. That is because we are using what they learn in math, science, and technology to think like Mathematicians, Scientists, Artists, Technicians and Engineers as they Plan, Design, Sketch, "Make" or Construct, Improve, and Reflect on their own innovations around classroom Challenges.
It has facilities across all disciplines under one lab, where as a regular lab is subject specific. Here kids learn themselves under the supervision of particular subject teacher and the lab in-charge in a respective subjects like robotics electronics, computers, model making, mathematics, chemistry, biology and arts. What is important is that the focus will be on bringing out the hidden talent of the students and helping them nurture it further",
STEAM Lab transform the typical teacher-centered classroom by encouraging a curriculum that is driven by problem-solving, discovery, exploratory learning, and require students to actively engage a situation in order to find its solution.
Project Based Learning |
How to set up |
It is a teaching method in which students gain knowledge and skills by working for an extended period of time to investigate and respond to an authentic, engaging and complex question, problem, or challenge.
Students are working collaboratively in groups, each with a role such as: engineer, project manager, designer. All of them are working together to solve complex, challenging problems that are relevant to their lives and studies. Imagine students having conversations with each other that reflect thoughtful thinking and processing of ideas. Imagine students using different technologies to research information to support their findings, creating visuals, and applying applications to further explain and share their work.
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Essential Project Design Elements include:
- Key Knowledge, Understanding, and Success Skills - The project is focused on student learning goals, including standards-based content and skills such as critical thinking/problem solving, collaboration, and self-management.
- Challenging Problem or Question - The project is framed by a meaningful problem to solve or a question to answer, at the appropriate level of challenge.
- Sustained Inquiry - Students engage in a rigorous, extended process of asking questions, finding resources, and applying information.
- Authenticity - The project features real-world context, tasks and tools, quality standards, or impact – or speaks to students’ personal concerns, interests, and issues in their lives.
- Student Voice & Choice - Students make some decisions about the project, including how they work and what they create.
- Reflection - Students and teachers reflect on learning, the effectiveness of their inquiry and project activities, the quality of student work, obstacles and how to overcome them.
- Critique & Revision - Students give, receive, and use feedback to improve their process and products.
- Public Product - Students make their project work public by explaining, displaying and/or presenting it to people beyond the classroom.
References
It’s never too early to encourage kids and teens to pursue education and activities in science, technology, engineering and mathematics (STEM). It’s important to set future generations up for success as careers in these fields continue to grow. According to the Bureau of Labor Statistics (BLS), there will be 10,567 STEM professionals in the workforce by 2028.
This guide features summer camps, websites, competitions, apps, and career resources for students in elementary school to high school. The gender gap is slowly shrinking in these fields as more initiatives crop up, including organizations such as Girls Who Code, but since women are still vastly underrepresented, we’ve included STEM activities specifically for girls and young women. |
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